![]() ![]() With Path of exile 2 and its new campaign, GGG ensure that newcomers benefit from all their expertise from the first to the last act. Thus, even if the first three acts have been refined over the major patches, they are still dated. This is a very normal observation since everything that goes beyond the original end of POE was only published several years after the first release of the game, by a studio that had built experience over the years. If you have already ventured beyond Act 3 of Path of Exile, you may have noticed a lot of differences: from Act 4, the bosses become more interesting, everything is prettier and generally "better done". In the example given in the gameplay demo, the player equips two auras on the Meta Gem, which he then activates at the same time with a single key. ![]() This new type of gem will simply allow you to combine several skills on a single shortcut. The variations of statistics apply directly to this new window, for an ever more fluid reading of its build. Thus, each type of equipment has a fixed number and colors of sockets (the bows will always have 4 gem locations), which greatly facilitates the replacement of equipment. In POE2, the equipment menu no longer offers a variation in the number of sockets for gems, but instead, it is the gems themselves that offer variants and can accommodate the 6 locations so sought after by perfectionists. No worries though: everything that makes the strength of the gem system will be kept in the 2 and it will always be possible to mix skills and support gems to unlock ever crazier effects. New gem systemĪfter seeing this system of skills reworked, it was difficult for us to review the first one by restarting our templar. The in-game textures are going to be awful, but these settings should result in a very playable game.In the crypt of the gameplay demo, enemies could be seen acquiring a buff by walking through the puddles of blood left by their colleagues.
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